Disclosure first: I work at Buddy, a CI/CD company. I built this with Claude Code as a demo of our pipeline tooling and it runs on our infra. No ads, no signup, nothing to buy. I also don't own a jailbroken PS5, so nothing on it was tested on hardware by me.
What's in it:
– /fixes/ — 15 symptom-to-fix entries. aio groups hang, kernel panics at 80%, CE-108262-9, the 9021 loader only listening on localhost on 7.00-13.60, DNS that never redirects, 11.40 wanting Poopsploit.
– /games/ — the install-method table. Public PS5 FPKG still stops at 11.60; above that it's folder dumps through ShadowMountPlus and etaHEN drops out.
– /emulation/ — setup pages for PS5SX2, KB-RPCS3 and PSXS5 from their own READMEs. Including that KB-RPCS3 has no downloadable build until the GPL-2.0 vs GPL-3.0 conflict resolves, and PS5SX2's test matrix stops at 12.70.
The weak part, before you find it yourselves: the 1,071-title game list looks far more authoritative than it is. Titles come from Wikipedia. Status comes from comparing release dates against 16 Sep 2026 – I'm still figuring a way to automate the actual list from the storefronts.
The pipeline that auto-updates the website once is scraping a few sources – if you wish to get a list let me know.
Let me know what you think.
Source: r/PS5_Jailbreak · by /u/Whiskybob