I've been building MUSH for months. It's a card roguelite, Slay the Spire style, except nothing resets. The ground you cleanse stays cleansed for the whole campaign (almost). When you die you regrow as a new mushroom and keep your level, map knowledge and most of your deck. Your gear stays on the corpse, you can walk back and pick it up. The world rots back a bit while you're gone.
One resource, radiation. It's your energy, xp and money all at once and you mine it from the tile you're fighting on. Worse ground pays better.
Link: https://mushroom.imperfect.ventures
About the art: it's Midjourney and I'm not pretending otherwise. I'm not hiring artists and animators until I know the game under the art is fun. If it is, the art gets done properly later. If it's not, I'd rather find out now than after spending a year and a pile of money on it.
What I need from you: play it, tell me if the fight is fun or not, where you got confused, and when you wanted to quit. Don't be nice about it. Feedback right here in the comments is perfect, no forms.
Type any name at the door, runs get logged so I can tell people apart. Screenshots on the itch page if you want to look before clicking a random domain: https://mush-game.itch.io/mush
submitted by /u/TowerHumble2419 to r/roguelites
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Source: r/roguelites · by /u/TowerHumble2419